Because many people ask me to do compile from SVN, I will give some ready sources. I do not have the courage and the time to do it all the time separately for each guy.
It is the latest versions. (All were made today). Chronicle 4 (Scions of Destiny) L2J Sources:. L2JLisvus Sources - Forum of L2JLisvus Porject - SVN of L2JLisvus Project - I do not know to say much for this Project, but as I can see from the bug report, have some bugs/exploits fixed. Also, have many custom mods inside. You can check first the configs of this project. Chronicle 6 (Interlude) L2J Sources:.
L2J aCis Sources - Forum of aCis Project - SVN of aCis Project - (The newest free sources). Changesets of aCis Project - L2J aCis is a clean and stable private project. Have throw so much work on it. Many of bug/exploits are fixed. There are not custom shit inside. It is the only Interlude project who worth to work on it.
Forum of L2jNetwork Project - L2jNetwork project it is a new project by me & Reborn12. Inside you will find many customs mods/npc.
L2JFrozen Sources - Forum of L2JFrozen Project - SVN of L2J Frozen Project - Timeline of L2JFrozen Project - L2J Frozen is a closed Project based on L2J Scoria. Inside you will find many custom mods. It is good for your fledgling steps on L2J Developent. L2Cadmus Sources - L2Cadmus Project - Topic of Cadmus Project - I don't know something for this project. It is based L2JFrozen.
You must careful for backdoor. L2J Lucera Sources - Topic of Lucera Project - Lucera project 2.0 is based on RU forks. It's a clean project with 100% Russian configs. Datapack 80% English, 20% Russian. SVN of L2JHellas Project - Timeline of L2JHellas Project - Team of L2JHellas provide inside many interesting custom mods. Lineage 2 - Chaotic Throne: Gracia Final Client. L2JServer Sources - SVN of L2JServer Project - Forum of L2JServer Project - Developers of L2JServer has moved, on newest client 'Ertheia'.
So, it is a closed Project. The Chaotic Throne: Freya (The 2nd Throne) L2J Sources:.
L2JServer Sources - Forum of L2JServer Project - Git URL of L2JServer Project - Developers of L2JServer has moved, on newest client 'Ertheia'. So, it is a closed Project. The Chaotic Throne: H5 (High-Five) L2J Sources:. L2JServer Sources - Forum of L2JServer Project - Git URL of L2JServer Project -. L2JReunion Sources - Forum of L2JReunion Project is closed. SVN of L2JReunion Project is Private.
Topic of L2JReunion Project -. L2JSunrise Sources - Website of L2JSunrise Project - SVN of L2JSunrise Project is Private. L2JU3G-L2JDev Forum - Topic of L2JU3G-L2JDev Project - Project is growing like retail H5 emulator with retail features & much more soon.
The team is compose with some dev that work on L2j-Server. Due to inactivity of L2j-Server we are continuing all the work without performing. Epic Tale of Aden Ertheia (Dimensional Strangers) L2J Sources:. L2J Server Ertheia Sources - Forum of L2JServer Project - Git URL of L2JServer Project - Ertheia it is the newest client of Lineage II. Everything you want to knοw for this client, you can read. What is L2Classic?
L2 Classic is NcSoft's way of rebooting the game, while using the latest client with all the things that it has to offer. Classic Nice Team - MXC Topic of Project - Leona Blackbird and the Blackbird Army, in pursuit of Etis van Etna, the Head of Embryo, hurry to Ye Sagira. When they arrive, an ambush lies in wait. L2J Unity Project - MXC Topci of Project - The ancient giants have awoken and a new age has begun. L2Junity Project Sources - Forum of L2Junity Project - MXC Topic of Project - Bellow you can find some important links. Please give a read and on this part of topic. Will help you on your steps.
How I can do compile from SVN?.
Hello, i wanna this project! Suggest server Lineage 2 H5 chronicle everything works 100% and has been tested. To contact me - mail: [email protected] Skype: s.t.a.l.k.e.r.s.t.a.l.k.e.r.
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L2j Server H5 Download
Information about the server!
L2J Server Project L2J Server is an open-source server emulator fully written in Java for the famous Korean MMORPG. This page only gives very basic information, for the detailed information about building and developing L2J Server, please visit the developers forums. master branch is the latest High Five release.
develop branch is the current High Five development Links. NOTE: This short guide is for a L2J Server. If you received this file as a part of a packaged or bundled build: L2J only supports L2J software obtained directly from L2J sources. What this means is, if you obtained L2J from a source other than our SVN or nightly distribution, you need to get support from where you got the files. We are unable to provide any technical assistance for unsupported software packages. The software may have viruses, cause security problems, or even send your personal information to remote servers without your express consent.
We cannot recommend the use of any of these packages on a server. WARNING: L2J Server is not a plug and play type of server. To setup the server and to run it successfully you need to do a lot of reading. If reading and learning are not something you like to do, Stop now. L2J Server TOC: I. REQUIREMENTS IV. FIRST STARTUP V.
ADMIN/GM's GUIDE VI. PLAYER's GUIDE VII. UPDATING VIII. TROUBLESHOOTING IX. CONTRIBUTING XI. BUG REPORTING XII.
CREDITS I. OVERVIEW L2J is an Alternative Lineage 2 Game Server written in pure Java for best compatibility. L2J gives you the possibility to legally host a game server for this popular Korean MMO created by NCSoft. It is still unfinished and many features are missing, but L2J Dev team is working hard on implementing them. L2J Server is distributed under the terms of GNU/GPL in a hope that open source model is the best for developing quality software giving everyone a possibility to participate on development by submitting the code. II. LEGAL Copyright (C) 2004-2015 L2J Server This file is part of L2J Server.
L2J Server is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. L2J Server is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. Full GNU/GPL License is included in L2JServerLICENSE.txt file. Whereas L2J is distributed under the terms of GNU/GPL, we require you to: a) Preserve login notice. This gives us, L2J Developers, appropriate credit for our hard work done during our free time without any revenues.
B) Do not distribute any extended data files with the server files in the same archive. NO world content should be incorporated in L2J distribution. Server and Datapack may not be not be bundled or packaged. III. REQUIREMENTS OS: Any OS having Java JDK 1.8 installed and properly configured!
We recommend using SUN JDK available at java.sun.com Hardware: Decent CPU & RAM Software: Java JDK 1.8 MySql Datapack We recommend: That you do not play and host the server from the same computer. Have a good Internet connection - dial up just won't cut it. Many low cost hosting options are available. IV. FIRST STARTUP Before you can start up the server it is extremely important to read and get to know the wiki sites. They contain all the info you need to setup and run a L2J Server. L2J Server wiki: Server Guides, How-to's, bugtracker: L2J-Datapack wiki: Datapack Guides, How-to's, bugtracker: This Server distribution does not contain any spawn/drop data or any world content.
(Datapack) L2J Server has also a possibility to change exp/sp/drop rates relative to data in spawnlist/droplist files. To do that, just change the rates you need in server.properties file found in config folder.
You should also configure your IP address in server.properties. Server uses ports 2106 (LoginServer) and 7777 (GameServer) by default. If your server runs behind NAT or firewall you will need to open and/or forward these ports. V. ADMIN/GM's GUIDE To make someone an admin you need to edit the l2j database.
For accounts take a look into the 'accounts' table(loginserver database). Change the value of the 'accessLevel' column to one of the following: - 0: admin/gm account (bypass max player limit) For characters take a look into the 'characters' table(gameserver database). Change the value of the 'accessLevel' column to one of the access levels described in the 'game/config/accessLevels.xml' table. To adjust the allowed admin commands for an access level take a look into 'game/config/adminCommands.xml'. More info can be found in the community wiki. Admin commands implemented: (Please see for more complete list.) //admin = main GM interface //gmchat = will send a message to all online GMs //invul = makes your character untouchable VI.
PLAYER's GUIDE CLIENT COMPATIBILITY Our server is dependent on the official release of the North American lineage2 live client. All help and support will only be for the official client. Any clients obtained elsewhere, must obtain support from where it was obtained. VI. UPDATING It may arrive that you want to update your server to new version while keeping old accounts.
There are few steps you HAVE TO do in order to keep the data accurate. You should ALWAYS look at timelines before updating, sometimes a file format may change, so you will need to edit data manually to fit with new format. You should ALWAYS Backup all MySql data. You should ALWAYS Backup all Server and Datapack files. back up all.properties files (don't forget to check if new server use same format for those files).
download & unzip new server code to the Server directory. download & unzip new datapack code to the Server directory. edit and run update in the tools folder.
run newly installed server & enjoy;) VIII. TROUBLESHOOTING PROBLEM - Client outputs bunch of messages about missing templates. SOLUTION - Check that the datapack has been properly installed. PROBLEM - Message similar to 'java is not recognized as internal command', 'java not found' or 'unknown command: java' appears. SOLUTION - Install java, or, if java is already installed just add your java binary directory to system PATH setting.
If you don't know how to do that, than DO NOT bother running your own server please. PROBLEM - I can log in but ping is 9999s and I can't get past Server Select.
SOLUTION - Set up your IP's properly, forward/open good ports if accessing from outside. (or find server with admin that knows how to do it) PROBLEM - Skills/quests/whatever don't work. SOLUTION - Patience brings it's fruits:p PROBLEM - I found a bug. SOLUTION - Please refer to BUG REPORTING section of this read-me. Further help available at the wiki sites and the forums.
IX. CONTACT Website: Forum: IRC: #l2j @ Freenode (irc.freenode.net) Please note that L2J Devs can't help players with connecting issues or anything related to playing on private servers. If you can't connect, you should contact your server GM's.
We can solve only L2J server software related issues. We don't have any backdoors or anything that would enable us GM accounts on every server using L2J, so there's no point in coming to our channel if you need items/adena/whatever ingame. X. CONTRIBUTING Anyone who wants to contribute to the project is encouraged to do so. Java programming skills are not always required as L2J needs much more than java code. If you created any source code that may be helpful please use the User Contributions section on our forums. If you contributed good stuff that will be accepted, you might be invited to join L2J Dev Team.
People willing to hang on chat and respond to user questions are also ALWAYS welcome;) XI. BUG REPORTING Bugs can be reported on our wiki site. Basic rules for reporting are: Please report only one bug/issue per ticket!! You must include the revision (changeset) number when reporting a bug!
'The latest' does not mean anything when 5 more updates have been done since you set up the server. If you are not sure if it should be reported here, make a post about it in the L2J forum. Players should ALWAYS consult bugs with their Admin/GM's and have them report it on our wiki site. Some bugs may be caused by bad datapack, server installation or modifications server owner has made. We can't help you in that case. Please use the datapacks bugtracker for reporting datapack bugs. Please do NOT report bugs related to unofficial add-ons to L2J.
L2J bugtracker is NOT a place to fix that. Contact the person who made modification instead. XII.
CREDITS Dev team: Have fun playing L2J;) Dev Team.
From time to time fixes and a lot or work is in progress, this thread will be updated with new rev's. H5 PART 5 STABLE (lots of features and packets are missing) This isn't H5 Full, it's only to help L2jServer team in TEST or making CONTRIBUTIONS. Update with L2jServer BETA 8253 Fixed in this BETA: - BETA: AI Scripts cleanup & update - BETA: AdminEditNpc?
Typo fix - BETA: Hekaton Prime's spawn is managed by Quest. BETA: AdminEditNpc? Source format fix - BETA: Updating H5 Olympiad Stadium Zones. BETA: New equipment reward items are now available for purchase with Olympiad Tokens at the Olympiad Manager:. Vesper Armor Sets, Sigils and Shields. Noble Enhancement Stones. Vorpal Armor Sets, Sigils and Shields The items available for Noblesse Gate Pass have been removed.
BETA: Updating Summer Squash Event Skills. BETA: Fix for 'object: Tutorial Guide(5588)xxxxxxxxx already exist in OID map!' Thanks VlLight?
- BETA: aggroPoints not increase during enchant skill - BETA: Support for Quest class to accept addTalkId(1, 2, 3, 4) instead of adding multiple times addTalkId and leave old declarations because of jython it converts them as int - BETA: Using xml filter in zones and skill trees - BETA: HtmCache?' S map should be synchronized only if lazycache is running. BETA: L2TIntObjectHashMap at GameTimeController?, L2Manor, L2Attackable, L2ZoneType. Can't think of any more places where i can use this, except knownlist (im still testing this rework). BETA: MailManager? Using L2TIntObjectHashMap - BETA: HtmCache? Using L2TIntObjectHashMap - BETA: Cleanup all useless commends like //synchronized (blabla) - BETA: L2PcInstance reuseTimeStamps and cubics use L2TIntObjectHashMap instead of shared fastmap - BETA: L2TIntObjectHashMap for disabledSkills @ L2Character too.
BETA: More usage of L2TIntObjectHashMap - character skills. BETA: Creating a L2TIntObjectHashMap which is a synchrinized TIntObjectHashMap via ReentrantReadWriteLock? And cleaning up L2World.java from the synchronizers, since we are using L2TIntObjectHashMap. BETA: L2World maps(allPlayers, allObjects, petsInstance) reworked. They are now TIntObjectHashMap surrounded by ReentrantReadWriteLock? Working as synchronization.
Keep in mind that FastMap?shared drains a lot of CPU usage, because the whole map is filled with synchronizations. Is much faster than synchronized and it does the same job, even better. Generally this change is to optimize CPU Usage, memory usage and prevent some deadlocks. Big servers will easily notice the change. BETA: ItemAuction?
Typo fix - BETA: Fix for L2JMod Offline Shops, now players won't remain standing after disconnect if they aren't in shop mode. BETA: Fix for double store for Combat flag:. Based in VlLight?' . Thanks UnAfraid? - BETA: Fixes & Cleanup in builders.
Post added at 11:33 PM - Previous post was at 11:33 PM - Update with L2jServer BETA 8255 Fixed in this BETA: - BETA: Added back things in builders that I deleted accidentally in 4788, some other minor fixes included. BETA: Minor update in builders. BETA: Updating Builders, now Ant Version is verified. BETA: System message update. BETA: Some more cleanup, getting rid of some warnings.
BETA: More cleanup and code refactoring. BETA: Some cleanup and code improves, also a new configuration option OfflineModeInPaceZone? - BETA: GameTimeController? Iteration fix.
BETA: Minor update on Inquisitor Stances by osiride, also fixing 8250 due should be commented not deleted. Update with L2jServer BETA 8269 Fixed in this BETA: - BETA: Small fixes in Squash Skills, also added Birthday Skills. BETA: Updating Christmas Trees. BETA: Cleft Zone for future usage. BETA: npcstring improvements by Nyaran - BETA: MapRegion? Separation by lasarus.
BETA: Added gm command to set player as noblesse //setnoble or shift + click on player - Edit - BETA: Multisells cleanup - BETA: Disabled some NPC skills that should be controlled by AI, due are making immortal and suicide NPCs. BETA: little Hack and Fix for Blinding Blow skill thanks Osiride for tests - BETA: Better using the Antversion Task - BETA: Minor fix in globmapper to make it more specific for.jar files.
BETA: Licenses & Docs now in: /doc/ by default. BETA: Adding more server shutdown log messages and a nice feature that tracks down methods' execution time and overall server shutdown time. BETA: Added some extras to L2TIntObjectHashMap and fixed a problem where server shutdown didnt run properly. BETA: Fixed the problems caused by my last commits. This time I've tested it and its working, sorry for commiting untested stuff even if it looks like it should work.